Website powered by

"Not In Service" Subway tunnel

This is an exercise of 3D Environment and "CGmatography" for my class at the Panamerican University in Guadalajara México, the goal was to teach the students my creative process from scratch to the final comp/post-production phase, also the considerations on 3D workflow from modeling to scene assembly, Lighting, and Rendering and so on, but mainly teaching them how to think as a cinematographer, all done in 3ds Max /Vray and final comp in Nuke.

Wide / establishing shot

Wide / establishing shot

Close up / detail 01 / Still Life

Close up / detail 01 / Still Life

Detail 02 / Metro Car

Detail 02 / Metro Car

3D Scene

3D Scene

Viewport Details

Viewport Details