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Modular City

In Class Demo – Modular Industrial City

Another year of not being able to show all the artwork I have been creating professionally, but here is my latest In Class Demo.

Each semester, I build a new environment from scratch for my students. I want them to see the real process behind creating a cinematic image: the early rough ideas, the mistakes, the design changes, the problem solving, and the artistic and technical tricks we use in production.

For this demo, I wanted to create a more advanced modular industrial city. Everything was designed, modeled, assembled, and rendered in Blender, with a strong focus on scale, mood, cinematography, and storytelling through a small sequence of images.
I wanted to play with some old Matte Painting techniques here to fill up the BG, all the post FX with optical artifacts and dirt to make it look like a frame from a movie.
This scene also includes some assets created by my students ( Mike García, Ariana Rodríguez, Fernanda Rosas and Fernando Alvarez ) which helped bring the environment together. Great job guys!

Created in Blender as part of my advanced environment design class demo.

The ESTABLISHING SHOT, A modular Industrial city,

The ESTABLISHING SHOT, A modular Industrial city,

She has the case!

She has the case!

The 3D scene

The 3D scene